Survival Island Guide
May 18, · After they are all destroyed the Director gets a little frustrated. So it’s time to beat him. To beat him just lead him crashing into the walls, until all his lights are out. Don’t worry too much if you get crushed or hit while doing it though, your hair will reappear. But after you beat him something happens no, nothing bad! Nov 20, · here is the first part my parts go out as in saving the people it will take me a long time to do the second third and forth but it will come out soon and i s.
Director D. He also says that one of the missing spies was last seen by the docks. So this is where your mission starts. Find all the missing spies. First, go right, all the way to the Spyglass store. Once inside, talk to Dr. Spyglass and take an eye test. But the trick is to say the opposite of whatever he points to. Like left is right and down is up. So go out side and up the later to the attic door. Turns out Dr.
Spyglass makes spy gadgets. Spyglass will give you his latest invention. The Chameleon Suit! But be careful! When you move you are visible. So put the suit on and go to the docks.
First, talk to the spy hiding in the trashcan. In this message the red Y equals the green O. So match those 2 letters up and then find the rest. Now try to get to the top of dock warehouse, with out being seen.
Once you get in, you have to go down. But watch out for the cute little doggies! After you get past the dogs go to the far left and up, to get into the room where the spy is trapped. Untie the spy, he thanks you, beats up the guard, and now you can just leave out the bottom door.
He also gives you a laser pen and your first satellite clue! Now go to Balding Avenue and talk to the spy in the bushes. Then go into the Bad Bistro and talk to the chef in the kitchen. Say that you want to apply for the job. Before you can get the job though, you have to play a little memorizing game. This could be a bit tricky, but after you win you get the job!
Now, since you have the chef hat, you can get the cup from the BAD agent, which has his fingerprint on it! So you have to go though the vent shaft in the kitchen and then across the ceiling lamps to get past the table and out the door. Then your free to go! So go! But Poptropica makes you trust him anyway. Anyway, go to the far right side of the building and make your way up, with out getting zapped by the yellow beams.
Good luck! Once you get to the roof, use the laser pen to get through the bars. Here comes the hard part. Then make your way to the far left building with the spy. Go to the top of that building and then grapple the antenna on the building to the right. After you make it, go into the building through the vent. Here comes the even harder part.
Go to the right to get the cherry bomb. Push it to the left where it will bounce up by this flower. Then push it to the left again, so it will fall onto the other ledge.
Then push it to that flower so it will bounce up even higher. Then push it to the cage door. How is this hard you ask? After you do that if you do it in time the cherry bomb will blow open the cage and save the spy. Leave this place and go back to Toupee Terrace. Put on the goggles and try to make it to the top of the building with out getting hit by a red laser. Once you get to the top put the finger print on the glass in the scanner on the door. Now tryto make it up again. Once you make it up, click the computer.
It was a trap. But Director D. So put your satellit clues together for the 3 passwords and enter them into the computer. Here are the 3 codes:. Follow Director D.
Dang it! He really is evil! Oh well! Time to beat what can cause u to miss ur period up. But first, his minions. To defeat his minion lead each of them into the 4 glowing orbs in each corner of the room. After they are all destroyed the Director gets a little frustrated. To beat him just lead him crashing into the walls, until all his lights are out.
But after you beat him something happens… no, nothing bad! Gosh… You want to know what happens? You beat Spy Island! You are commenting using your WordPress. You are commenting using your Google account.
You are commenting using your Twitter account. You are commenting using your Facebook account. Notify me of new comments via email. Notify me of new posts via email. Search GO. RSS Feed Twitter. The Docks First, talk to the spy what makes an app addictive in the trashcan. She will give you ultra vision goggles and your last satellite clue. Here are the how to google earth live satellite codes: Follow Director D.
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Island Guide - Tips and Tricks!
Dec 25, · enjoy hope this helps. This is really helpful but of course there's a catch: it only works on Spy. Run left to Balding Avenue. The grappling bowtie works either when you click its icon in the lower left, or when you click anywhere while you're not on the ground. Island Guide - Tips and Tricks! A new sinister menace has been discovered by Poptropica's three top spies, but now the spies have vanished! You will need the skills of a cunning spy to rescue them and discover all the clues on Spy Island. Get ready for gadgets, sneaky moves, and hair-raising adventures!
Can you survive in the wilderness and find your way back home? Alone in the forests of the Yukon, you must find a way to build a fire — but time is running out. Can you catch your next meal under the ice — or will you become fish food?
A chance for rescue. Send a distress call if you can, but beware of who might be listening! Can you escape the wilderness lodge before his next hunt begins?! In the darkness before dawn, can you turn the tables on your pursuer and escape the woods once and for all?
Throughout the island, you can pick up multiple handbook pages that will give you hints for starting your campfire. Even though there is no need to find all the pages because this guide will explain everything you need to do, here are pictures of all the handbook pages for record:.
Next, hop up and scare the woodpecker away. Jump onto the weak-looking branch attached to the dead tree. It will break, and you can pick up the fallen Logs. Keep following the woodpecker until it reaches the branch where a squirrel is sitting. Click on the squirrel to make him go inside the tree.
When it hears the terribly loud sound that the woodpecker is making, the squirrel will jump off, and you can pick up the Nest. After you take the Wet Kindling, go to the next area. Run across the fallen tree and hop into the hole. Go left and pick up the Mittens. These will keep your body temperature warmer, so put them on!
Now go left to the area left of Main Street where the woodpecker was. Click on the axe sticking out of the stump. Jump up and pull the backpack handle down. You will find a backpack hanging on a limb. Click on the backpack and an object will fall out onto the snowy ground.
Climb down and click on the hole in the snow. Dig through the snow with your mittens to obtain the Striker. Now equip the Axe Handle and click on the boulder on the far right. It will roll down the hill and reveal a secret cave. Next to the cave entrance is a sparkling piece of Flint for you to take. Enter the cave. A bear is sleeping inside! Jump over the bear a second time and exit the cave.
With the Axe Handle equipped, push the boulder further down the hill. Go behind the boulder and click on the fire symbol on the bottom left of the screen. Use your mittens to clear the snow off the ground. Put the nest down and strike it with the Striker. Lastly, place the Logs on top. After you complete episode 1 of Survival, you will watch a cutscene of you climbing down the cliff in the first episode, you could fall off of it.
Throughout the island, you will find multiple handbook pages that will help you on your quest, but they are optional. If you would like an extra reference, the pages are archived below. In the first area the place where you arrive , there will be 3 Handbook Pages , a Fishing Suit , Pillbugs , and the Worms be sure to get the worms, as they are essential in completing the quest! The graphic below will show you where to get all this stuff. Click to enlarge the image.
Anyway, after collecting all these items, go to this log on the left side of the first area see picture below. Go ahead and click on it, and it will roll over! Once it rolls over, hop down into it and go to the next area to the left.
To lower the water level, jump on the dam to shake up the soil and open the holes to release the water. The beavers will try to plug the holes back, so jump on the wood floating above the beavers to knock them on their head, and make them go away. They will continue to come back after some time, so keep them away from the holes until the dam is drained. Remember not to freeze in the cold water!
Once the water has drained, take the Hook from the nest. Next, go left and until you see this rock see image below. Roll it over and take the Grubs you find! Continue to the next area and grab the Fishing Pole from the top branch of the first tree you see. Jump across the frozen river using the two springy branches above it, and then push the flat rock over to right until it fits into this nearby hole.
Find the broken branch to the left of the area and push it down making a bridge. Run across and push the boulder down the hill, breaking the ice that had been covering the frozen river.
Now you can continue left. When you get there, push over all the weakened tree trunks from the first up to the last. The last one will fall into the water below and make a raft. Jump onto it to float out into the middle of the river. When you reach the tree with the shoe stuck in it, jump up and obtain the Shoelace! Go to the very left of the area, and jump onto the highest branch of the tree that has a shoe stuck inside it. Now equip the fishing pole and press the space bar to drop it down where the shoe is stuck in the tree.
The fish will gather around the hook, and after one of the fish bites down on it, press the space bar again to pull it back up. Enjoy your Island Medallion! Another scene will be shown, with multiple camera views being shown on a big screen. Who is behind these mysterious activities? The third episode will start with a cutscene showing an abandoned radio tower.
Now find a way to call for help! After getting the Hard Hat, run to the right side of the area, and pick up the Wires! Now, climb the trees and venture inside the wrecked plane to obtain the clipboard of papers called the Manifest.
Continue left inside the plane and click on the radio. The plane will shake and fall down a level on the trees, and you will fall out the plane. After falling out, continue right. Stand on the left side of the wing and watch it tilt, and when it finishes tilting up, run full speed to the right and jump, trying to make it onto the land on the right side.
This may take a couple of tries. Once you make it, continue right to the next area. Inside, click on the box to obtain a Galvanized Nail. Jump down and land on a nearby branch. Pick up the Pocket Knife stuck in the branch. Go back to the tree with the box of lemons and climb up to the branch with the rope attached.
Use the cutting blade from the pocket knife to detach the limb. Now jump on the limb and push it all the way down to the ground. Pick up a Lemon. It will have reset, and now you should be able to pick up the lemon.
Run left and make your way back to the river. Stand beside the tree with the weakened trunk and use the cutting blade on it, making it fall into the river. Click on the bag attached to the tree and sort through the coins inside until you find a Copper Penny from They stopped making pennies out of copper in The plane will fall once more, and now you can go inside and get the Radio.
As soon as you do, the plane will fall further down, taking you with it. Climb up the chairs to get out. The plane will crash into the ravine below. At this point, you have all the materials to assemble your radio. First, drag the penny and the nail into the lemon. Next, put the red wire on the penny, and finally, the black wire on the nail.
Flip the switch on — and now the radio works! If this happens, try logging out and back in, then trying to assemble it on a different scene.